#include <equipment.h>
Definition at line 31 of file equipment.h.
◆ ~Backend()
virtual Equipment::Backend::~Backend |
( |
| ) |
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inlinevirtual |
◆ clear()
virtual void Equipment::Backend::clear |
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pure virtual |
◆ getEquipment()
virtual Item * Equipment::Backend::getEquipment |
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int |
slotIndex | ) |
const |
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pure virtual |
◆ getSlotName()
virtual std::string Equipment::Backend::getSlotName |
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int |
slotIndex | ) |
const |
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inlinevirtual |
◆ getSlotNumber()
virtual int Equipment::Backend::getSlotNumber |
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const |
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pure virtual |
◆ readEquipFile()
virtual void Equipment::Backend::readEquipFile |
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inlineprivatevirtual |
◆ triggerUnequip()
virtual void Equipment::Backend::triggerUnequip |
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int |
slotIndex | ) |
const |
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pure virtual |
The documentation for this class was generated from the following file: