#include <inventoryhandler.h>
Definition at line 45 of file inventoryhandler.h.
◆ EquipBackend()
TmwAthena::EquipBackend::EquipBackend |
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inline |
◆ clear()
void TmwAthena::EquipBackend::clear |
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inlineoverridevirtual |
◆ getEquipment()
Item * TmwAthena::EquipBackend::getEquipment |
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int |
index | ) |
const |
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inlineoverridevirtual |
◆ getSlotName()
std::string TmwAthena::EquipBackend::getSlotName |
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int |
slotIndex | ) |
const |
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inlineoverridevirtual |
◆ getSlotNumber()
int TmwAthena::EquipBackend::getSlotNumber |
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const |
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inlineoverridevirtual |
◆ setEquipment()
void TmwAthena::EquipBackend::setEquipment |
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int |
index, |
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int |
inventoryIndex |
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) |
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inline |
◆ triggerUnequip()
void TmwAthena::EquipBackend::triggerUnequip |
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int |
slotIndex | ) |
const |
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inlineoverridevirtual |
◆ mEquipment
The documentation for this class was generated from the following file: