#include <equipment.h>
Definition at line 28 of file equipment.h.
◆ Equipment()
| Equipment::Equipment |
( |
Backend * |
backend | ) |
|
|
inline |
◆ clear()
| void Equipment::clear |
( |
| ) |
|
|
inline |
◆ getEquipment()
| Item * Equipment::getEquipment |
( |
int |
slotIndex | ) |
const |
|
inline |
Get equipment at the given slot.
Definition at line 53 of file equipment.h.
◆ getSlotName()
| std::string Equipment::getSlotName |
( |
int |
slotIndex | ) |
const |
|
inline |
◆ getSlotNumber()
| int Equipment::getSlotNumber |
( |
| ) |
const |
|
inline |
◆ triggerUnequip()
| void Equipment::triggerUnequip |
( |
int |
slotIndex | ) |
const |
|
inline |
◆ mBackend
The documentation for this class was generated from the following file: