#include <equipment.h>
Definition at line 28 of file equipment.h.
◆ Equipment()
Equipment::Equipment |
( |
Backend * |
backend | ) |
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inline |
◆ clear()
void Equipment::clear |
( |
| ) |
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inline |
◆ getEquipment()
Item * Equipment::getEquipment |
( |
int |
slotIndex | ) |
const |
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inline |
Get equipment at the given slot.
Definition at line 53 of file equipment.h.
◆ getSlotName()
std::string Equipment::getSlotName |
( |
int |
slotIndex | ) |
const |
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inline |
◆ getSlotNumber()
int Equipment::getSlotNumber |
( |
| ) |
const |
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inline |
◆ triggerUnequip()
void Equipment::triggerUnequip |
( |
int |
slotIndex | ) |
const |
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inline |
◆ mBackend
The documentation for this class was generated from the following file: