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src
rotationalparticle.h
Go to the documentation of this file.
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/*
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* The Mana Client
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* Copyright (C) 2006-2009 The Mana World Development Team
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* Copyright (C) 2009-2012 The Mana Developers
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*
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* This file is part of The Mana Client.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "
imageparticle.h
"
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#include "
simpleanimation.h
"
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#include "
utils/xml.h
"
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class
Animation
;
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class
Map
;
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class
SimpleAnimation
;
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class
RotationalParticle
:
public
ImageParticle
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{
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public
:
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RotationalParticle
(
Map
*map,
Animation
animation);
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RotationalParticle
(
Map
*map,
XML::Node
animationNode,
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const
std::string &dyePalettes = std::string());
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~RotationalParticle
()
override
;
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bool
update
()
override
;
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private
:
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SimpleAnimation
mAnimation
;
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};
Animation
An animation consists of several frames, each with their own delay and offset.
Definition
animation.h:47
ImageParticle
A particle that uses an image for its visualization.
Definition
imageparticle.h:35
Map
A tile map.
Definition
map.h:147
RotationalParticle
Definition
rotationalparticle.h:34
RotationalParticle::update
bool update() override
Updates particle position, returns false when the particle should be deleted.
Definition
rotationalparticle.cpp:40
RotationalParticle::mAnimation
SimpleAnimation mAnimation
Used animation for this particle.
Definition
rotationalparticle.h:46
RotationalParticle::~RotationalParticle
~RotationalParticle() override
SimpleAnimation
This class is a leightweight alternative to the Sprite class.
Definition
simpleanimation.h:35
XML::Node
Definition
xml.h:38
imageparticle.h
simpleanimation.h
xml.h
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