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imageparticle.h
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1/*
2 * The Mana Client
3 * Copyright (C) 2006-2009 The Mana World Development Team
4 * Copyright (C) 2009-2012 The Mana Developers
5 *
6 * This file is part of The Mana Client.
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 */
21
22#pragma once
23
24#include "particle.h"
25
26#include "resources/resource.h"
27
28class Image;
29class Map;
30
34class ImageParticle : public Particle
35{
36 public:
43 ImageParticle(Map *map, Image *image);
44
45 ~ImageParticle() override;
46
50 bool draw(Graphics *graphics, int offsetX, int offsetY) const override;
51
52 protected:
55};
A central point of control for graphics.
Definition graphics.h:78
A particle that uses an image for its visualization.
ResourceRef< Image > mImageRef
Image * mImage
The image used for this particle.
~ImageParticle() override
bool draw(Graphics *graphics, int offsetX, int offsetY) const override
Draws the particle image.
Defines a class for loading and storing images.
Definition image.h:45
A tile map.
Definition map.h:147
A particle spawned by a ParticleEmitter.
Definition particle.h:42
Automatically counting Resource reference.
Definition resource.h:74
Graphics * graphics
Definition client.cpp:104