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Mana
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#include "actorsprite.h"#include "map.h"#include "gui/gui.h"#include "resources/spritedef.h"#include <map>#include <string>#include <vector>Go to the source code of this file.
Classes | |
| struct | Attack |
| class | BeingInfo |
| Holds information about a certain type of monster. More... | |
Enumerations | |
| enum class | SoundEvent { Hit , Miss , Hurt , Die } |
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strong |
| Enumerator | |
|---|---|
| Hit | |
| Miss | |
| Hurt | |
| Die | |
Definition at line 43 of file beinginfo.h.