Mana
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#include <beinginfo.h>
Public Attributes | |
std::string | action = SpriteAction::ATTACK |
int | effectId = 0 |
int | hitEffectId = 0 |
int | criticalHitEffectId = 0 |
std::string | missileParticleFilename |
Definition at line 34 of file beinginfo.h.
std::string Attack::action = SpriteAction::ATTACK |
Definition at line 36 of file beinginfo.h.
int Attack::criticalHitEffectId = 0 |
Definition at line 39 of file beinginfo.h.
int Attack::effectId = 0 |
Definition at line 37 of file beinginfo.h.
int Attack::hitEffectId = 0 |
Definition at line 38 of file beinginfo.h.
std::string Attack::missileParticleFilename |
Definition at line 40 of file beinginfo.h.