virtual void setMap(Map *map)
int getPixelX() const
Returns the pixels X coordinate of the actor.
virtual int getTileY() const
Returns the y coordinate in tiles of the actor.
int getPixelY() const
Returns the pixel Y coordinate of the actor.
virtual int getTileX() const
Returns the x coordinate in tiles of the actor.
Actors::iterator mMapActor
int getTileHeight() const
Returns the tile height used by this map.
void removeActor(Actors::iterator iterator)
Removes an actor from the map.
int getTileWidth() const
Returns the tile width of this map.
Actors::iterator addActor(Actor *actor)
Adds an actor to the map.