Mana
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Classes | Variables
map.h File Reference
#include "actor.h"
#include "position.h"
#include "properties.h"
#include "simpleanimation.h"
#include <list>
#include <vector>

Go to the source code of this file.

Classes

struct  MetaTile
 A meta tile stores additional information about a location on a tile map. More...
 
class  TileAnimation
 Animation cycle of a tile image which changes the map accordingly. More...
 
class  MapLayer
 A map layer. More...
 
class  Map
 A tile map. More...
 
struct  Map::ParticleEffectData
 

Variables

const int DEFAULT_TILE_LENGTH = 32
 

Variable Documentation

◆ DEFAULT_TILE_LENGTH

const int DEFAULT_TILE_LENGTH = 32

Definition at line 38 of file map.h.