#include <inventoryhandler.h>
Definition at line 62 of file inventoryhandler.h.
◆ ~InventoryHandler()
virtual Net::InventoryHandler::~InventoryHandler |
( |
| ) |
|
|
inlinevirtual |
◆ getBoxIcon()
virtual const std::string & Net::InventoryHandler::getBoxIcon |
( |
unsigned int |
slotIndex | ) |
const |
|
inlinevirtual |
◆ getBoxPosition()
virtual Position Net::InventoryHandler::getBoxPosition |
( |
unsigned int |
slotIndex | ) |
const |
|
inlinevirtual |
◆ getEquipmentBackend()
◆ getSize()
virtual size_t Net::InventoryHandler::getSize |
( |
int |
type | ) |
const |
|
pure virtual |
◆ getVisibleSlotsNumber()
virtual unsigned int Net::InventoryHandler::getVisibleSlotsNumber |
( |
| ) |
const |
|
inlinevirtual |
◆ isAmmoSlot()
virtual bool Net::InventoryHandler::isAmmoSlot |
( |
unsigned int |
slotTypeId | ) |
const |
|
pure virtual |
◆ isWeaponSlot()
virtual bool Net::InventoryHandler::isWeaponSlot |
( |
unsigned int |
slotTypeId | ) |
const |
|
pure virtual |
The documentation for this class was generated from the following file: