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Mana
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#include "resources/imageset.h"#include "utils/xml.h"#include <map>#include <string>#include <vector>Go to the source code of this file.
Classes | |
| struct | SpriteReference |
| struct | SpriteDisplay |
| class | SpriteDef |
| Defines a class to load an animation. More... | |
Namespaces | |
| namespace | SpriteAction |
Enumerations | |
| enum | SpriteDirection { DIRECTION_DEFAULT = 0 , DIRECTION_UP , DIRECTION_DOWN , DIRECTION_LEFT , DIRECTION_RIGHT , DIRECTION_INVALID } |
| enum SpriteDirection |
| Enumerator | |
|---|---|
| DIRECTION_DEFAULT | |
| DIRECTION_UP | |
| DIRECTION_DOWN | |
| DIRECTION_LEFT | |
| DIRECTION_RIGHT | |
| DIRECTION_INVALID | |
Definition at line 73 of file spritedef.h.