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spritedef.h File Reference
#include "resources/imageset.h"
#include "utils/xml.h"
#include <map>
#include <string>
#include <vector>

Go to the source code of this file.

Classes

struct  SpriteReference
 
struct  SpriteDisplay
 
class  SpriteDef
 Defines a class to load an animation. More...
 

Namespaces

namespace  SpriteAction
 

Enumerations

enum  SpriteDirection {
  DIRECTION_DEFAULT = 0 , DIRECTION_UP , DIRECTION_DOWN , DIRECTION_LEFT ,
  DIRECTION_RIGHT , DIRECTION_INVALID
}
 

Enumeration Type Documentation

◆ SpriteDirection

Enumerator
DIRECTION_DEFAULT 
DIRECTION_UP 
DIRECTION_DOWN 
DIRECTION_LEFT 
DIRECTION_RIGHT 
DIRECTION_INVALID 

Definition at line 73 of file spritedef.h.