void event(Event::Channel channel, const Event &event) override
MessageHandlerPtr mAdminHandler
MessageHandlerPtr mPlayerHandler
MessageHandlerPtr mGameHandler
MessageHandlerPtr mTradeHandler
void flushNetwork() override
MessageHandlerPtr mGuildHandler
MessageHandlerPtr mBeingHandler
MessageHandlerPtr mInventoryHandler
MessageHandlerPtr mAbilityHandler
MessageHandlerPtr mChatHandler
MessageHandlerPtr mLoginHandler
MessageHandlerPtr mBuySellHandler
MessageHandlerPtr mNpcHandler
MessageHandlerPtr mItemHandler
MessageHandlerPtr mCharHandler
MessageHandlerPtr mPartyHandler
MessageHandlerPtr mEffectHandler
const std::unique_ptr< MessageHandler > MessageHandlerPtr