57 slotState.
width = slotSkin.width;
58 slotState.
height = slotSkin.height;
60 for (
int i = 0; i < emoteCount ; i++)
65 slotState.
x =
getPadding() + column * slotSkin.width;
72 slotState.
x += (
mColumnCount - emotesLeft) * slotSkin.width / 2;
81 slotSkin.draw(g, slotState);
86 image->setAlpha(1.0f);
88 slotState.
x + (slotSkin.width - image->getWidth()) / 2,
89 slotState.
y + (slotSkin.height - image->getHeight()) / 2);