58 defaultsData->insert(std::make_pair(key,
createData(value)));
65 AddDEF(brandingData,
"wallpapersPath",
"");
66 AddDEF(brandingData,
"wallpaperFile",
"");
67 AddDEF(brandingData,
"appName",
"Mana");
68 AddDEF(brandingData,
"appIcon",
"icons/mana");
69 AddDEF(brandingData,
"loginMusic",
"system/Magick - Real.ogg");
70 AddDEF(brandingData,
"defaultServer",
"");
71 AddDEF(brandingData,
"defaultPort", DEFAULT_PORT);
72 AddDEF(brandingData,
"defaultServerType",
"tmwathena");
73 AddDEF(brandingData,
"appShort",
"mana");
74 AddDEF(brandingData,
"defaultUpdateHost",
"");
75 AddDEF(brandingData,
"helpPath",
"");
76 AddDEF(brandingData,
"onlineServerList",
"");
77 AddDEF(brandingData,
"guiThemePath",
"");
78 AddDEF(brandingData,
"theme",
"");
79 AddDEF(brandingData,
"font",
"fonts/dejavusans.ttf");
80 AddDEF(brandingData,
"boldFont",
"fonts/dejavusans-bold.ttf");
81 AddDEF(brandingData,
"monoFont",
"fonts/dejavusans-mono.ttf");
90 AddDEF(pathsData,
"itemIcons",
"graphics/items/");
91 AddDEF(pathsData,
"unknownItemFile",
"unknown-item.png");
92 AddDEF(pathsData,
"sprites",
"graphics/sprites/");
93 AddDEF(pathsData,
"spriteErrorFile",
"error.xml");
95 AddDEF(pathsData,
"particles",
"graphics/particles/");
96 AddDEF(pathsData,
"levelUpEffectFile",
"levelup.particle.xml");
97 AddDEF(pathsData,
"portalEffectFile",
"warparea.particle.xml");
98 AddDEF(pathsData,
"hitEffectId", 26);
99 AddDEF(pathsData,
"criticalHitEffectId", 28);
104 AddDEF(pathsData,
"spriteOffsetY", 16);
106 AddDEF(pathsData,
"minimaps",
"graphics/minimaps/");
107 AddDEF(pathsData,
"maps",
"maps/");
109 AddDEF(pathsData,
"sfx",
"sfx/");
110 AddDEF(pathsData,
"attackSfxFile",
"fist-swish.ogg");
111 AddDEF(pathsData,
"music",
"music/");
113 AddDEF(pathsData,
"wallpapers",
"graphics/images/");
114 AddDEF(pathsData,
"wallpaperFile",
"login_wallpaper.png");
116 AddDEF(pathsData,
"help",
"help/");
VariableData * createData(int defData)
DefaultsData * getBrandingDefaults()
void AddDEF(DefaultsData *defaultsData, const char *key, T value)
DefaultsData * getPathsDefaults()
std::map< std::string, VariableData * > DefaultsData