Mana
Loading...
Searching...
No Matches
RotationalParticle Member List

This is the complete list of members for RotationalParticle, including all inherited members.

Actor()Actor
addEffect(const std::string &particleEffectFile, int pixelX, int pixelY, int rotation=0)Particle
addEmitter(ParticleEmitter *emitter)Particleinline
addTextRiseFadeOutEffect(const std::string &text, int x, int y, const gcn::Color *color, gcn::Font *font, bool outline=false)Particle
addTextSplashEffect(const std::string &text, int x, int y, const gcn::Color *color, gcn::Font *font, bool outline=false)Particle
adjustEmitterSize(int w, int h)Particle
ALIVE enum valueParticle
AliveStatus enum nameParticle
clear()Particle
createChild()Particle
DEAD_FLOOR enum valueParticle
DEAD_IMPACT enum valueParticle
DEAD_LONG_AGO enum valueParticle
DEAD_OTHER enum valueParticle
DEAD_SKY enum valueParticle
DEAD_TIMEOUT enum valueParticle
disableAutoDelete()Particleinline
doesFollow() constParticleinline
draw(Graphics *graphics, int offsetX, int offsetY) const overrideImageParticlevirtual
drawnWhenBehind() const overrideParticleinlinevirtual
emitterSkipParticlestatic
enabledParticlestatic
fastPhysicsParticlestatic
getAlpha() const overrideParticleinlinevirtual
getCurrentAlpha() constParticleprotected
getDrawOrder() constActorinlinevirtual
getMap() constActorinline
getPixelX() constActorinline
getPixelY() constActorinline
getPosition() constActorinline
getTileX() constActorvirtual
getTileY() constActorvirtual
ImageParticle(Map *map, Image *image)ImageParticle
isAlive() constParticleinline
isExtinct() constParticleinline
kill()Particleinline
mAccelerationParticleprivate
mAliveParticleprivate
mAllowSizeAdjustParticleprivate
mAlphaParticleprotected
mAnimationRotationalParticleprivate
mAutoDeleteParticleprivate
maxCountParticlestatic
mBounceParticleprivate
mChildEmittersParticleprivate
mChildParticlesParticleprivate
mDeathEffectParticleprivate
mDeathEffectConditionsParticleprivate
mFadeInParticleprotected
mFadeOutParticleprotected
mFollowParticleprivate
mGravityParticleprivate
mImageImageParticleprotected
mImageRefImageParticleprotected
mInvDieDistanceParticleprivate
mLifetimeLeftParticleprotected
mLifetimePastParticleprotected
mMapActorprotected
mMapActorActorprivate
mMomentumParticleprivate
moveBy(const Vector &change)Particle
moveTo(const Vector &pos)Particleinline
moveTo(float x, float y)Particle
mPosActorprotected
mRandomnessParticleprivate
mTargetParticleprivate
mVelocityParticleprotected
Particle(Map *map)Particle
PARTICLE_SKYParticlestatic
particleCountParticlestatic
RotationalParticle(Map *map, Animation animation)RotationalParticle
RotationalParticle(Map *map, XML::Node animationNode, const std::string &dyePalettes=std::string())RotationalParticle
setAllowSizeAdjust(bool adjust)Particleinline
setAlpha(float alpha) overrideParticleinlinevirtual
setBounce(float bouncieness)Particleinline
setDeathEffect(const std::string &effectFile, char conditions)Particleinlinevirtual
setDestination(Particle *target, float accel, float moment)Particleinline
setDieDistance(float dist)Particleinline
setFadeIn(int fadeIn)Particleinline
setFadeOut(int fadeOut)Particleinline
setFollow(bool follow)Particleinline
setGravity(float gravity)Particleinline
setLifetime(int lifetime)Particleinline
setMap(Map *map)Actorvirtual
setPosition(const Vector &pos)Actorinlinevirtual
setRandomness(int r)Particleinline
setupEngine()Particlestatic
setVelocity(float x, float y, float z)Particleinline
update() overrideRotationalParticlevirtual
~Actor()Actorvirtual
~ImageParticle() overrideImageParticle
~Particle() overrideParticle
~RotationalParticle() overrideRotationalParticle