Mana
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Ignore strategy: describes how we should handle ignores. More...
#include <playerrelations.h>
Public Member Functions | |
virtual | ~PlayerIgnoreStrategy ()=default |
virtual void | ignore (Being *being, unsigned int flags)=0 |
Handle the ignoring of the indicated action by the indicated player. | |
Public Attributes | |
std::string | mDescription |
std::string | mShortName |
Ignore strategy: describes how we should handle ignores.
Definition at line 59 of file playerrelations.h.
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virtualdefault |
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pure virtual |
Handle the ignoring of the indicated action by the indicated player.
Implemented in PIS_nothing, PIS_dotdotdot, and PIS_blinkname.
std::string PlayerIgnoreStrategy::mDescription |
Definition at line 62 of file playerrelations.h.
std::string PlayerIgnoreStrategy::mShortName |
Definition at line 63 of file playerrelations.h.