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Net::PlayerHandler Member List

This is the complete list of members for Net::PlayerHandler, including all inherited members.

attack(int id)=0Net::PlayerHandlerpure virtual
canCorrectAttributes()=0Net::PlayerHandlerpure virtual
canUseMagic()=0Net::PlayerHandlerpure virtual
changeAction(Being::Action action)=0Net::PlayerHandlerpure virtual
decreaseAttribute(int attr)=0Net::PlayerHandlerpure virtual
emote(int emoteId)=0Net::PlayerHandlerpure virtual
getDefaultMoveSpeed() const =0Net::PlayerHandlerpure virtual
getJobLocation()=0Net::PlayerHandlerpure virtual
getPixelsPerSecondMoveSpeed(const Vector &speed, Map *map=nullptr)=0Net::PlayerHandlerpure virtual
getQuestVars() constNet::PlayerHandlerinline
ignoreAll(bool ignore)=0Net::PlayerHandlerpure virtual
ignorePlayer(const std::string &player, bool ignore)=0Net::PlayerHandlerpure virtual
increaseAttribute(int attr)=0Net::PlayerHandlerpure virtual
increaseSkill(int skillId)=0Net::PlayerHandlerpure virtual
mQuestVarsNet::PlayerHandlerprotected
pickUp(FloorItem *floorItem)=0Net::PlayerHandlerpure virtual
respawn()=0Net::PlayerHandlerpure virtual
setDestination(int x, int y, int direction=-1)=0Net::PlayerHandlerpure virtual
setDirection(char direction)=0Net::PlayerHandlerpure virtual
usePixelPrecision()=0Net::PlayerHandlerpure virtual
~PlayerHandler()=defaultNet::PlayerHandlervirtual