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Public Types | Public Member Functions | Private Member Functions | Private Attributes | Friends | List of all members

Character selection dialog. More...

#include <charselectdialog.h>

Inheritance diagram for CharSelectDialog:
Window

Public Types

enum  SelectAction { Focus , Choose }
 

Public Member Functions

 CharSelectDialog (LoginData *loginData)
 
 ~CharSelectDialog () override
 
void action (const gcn::ActionEvent &event) override
 
void keyPressed (gcn::KeyEvent &keyEvent) override
 
bool selectByName (const std::string &name, SelectAction action=Focus)
 Attempt to select the character with the given name.
 
- Public Member Functions inherited from Window
 Window (const std::string &caption="Window", bool modal=false, Window *parent=nullptr)
 Constructor.
 
 Window (SkinType skinType, const std::string &caption="Window", bool modal=false, Window *parent=nullptr)
 Constructor that allows customizing the SkinType used by the window.
 
 ~Window () override
 Destructor.
 
void draw (gcn::Graphics *graphics) override
 Draws the window contents.
 
void drawFrame (gcn::Graphics *graphics) override
 Draws the window frame.
 
void setContentSize (int width, int height)
 Sets the size of this window.
 
void setMinimumContentSize (int width, int height)
 Sets the minimum size of the window content.
 
void setLocationRelativeTo (gcn::Widget *widget)
 Sets the location relative to the given widget.
 
void setResizable (bool resize)
 Sets whether or not the window can be resized.
 
void redraw ()
 
void widgetResized (const gcn::Event &event) override
 Called whenever the widget changes size.
 
void widgetHidden (const gcn::Event &event) override
 Called whenever the widget is hidden.
 
void setCloseButton (bool flag)
 Sets whether or not the window has a close button.
 
bool isResizable () const
 Returns whether the window can be resized.
 
void setMinWidth (int width)
 Sets the minimum width of the window.
 
int getMinWidth () const
 
void setMinHeight (int height)
 Sets the minimum height of the window.
 
int getMinHeight () const
 
void setMaxWidth (int width)
 Sets the maximum width of the window.
 
int getMaxWidth () const
 
void setMaxHeight (int height)
 Sets the minimum height of the window.
 
int getMaxHeight () const
 
void setShowTitle (bool flag)
 Sets flag to show a title or not.
 
void setStickyButton (bool flag)
 Sets whether or not the window has a sticky button.
 
void setSticky (bool sticky)
 Sets whether the window is sticky.
 
bool isSticky () const
 Returns whether the window is sticky.
 
virtual void setVisible (bool visible)
 Overloads window setVisible by Guichan to allow sticky window handling.
 
void setVisible (bool visible, bool forceSticky)
 Overloads window setVisible by Guichan to allow sticky window handling, or not, if you force the sticky state.
 
bool isDefaultVisible () const
 Returns whether the window is visible by default.
 
void setDefaultVisible (bool save)
 Sets whether the window is visible by default.
 
bool willSaveVisible () const
 Returns whether the window will save it's visibility.
 
void setSaveVisible (bool save)
 Sets whether the window will save it's visibility.
 
WindowgetParentWindow () const
 Returns the parent window.
 
void scheduleDelete ()
 Schedule this window for deletion.
 
void mousePressed (gcn::MouseEvent &event) override
 Starts window resizing when appropriate.
 
void mouseDragged (gcn::MouseEvent &event) override
 Implements window resizing and makes sure the window is not dragged/resized outside of the screen.
 
void mouseMoved (gcn::MouseEvent &event) override
 Implements custom cursor image changing context, based on mouse relative position.
 
void mouseReleased (gcn::MouseEvent &event) override
 When the mouse button has been let go, this ensures that the mouse custom cursor is restored back to it's standard image.
 
void mouseExited (gcn::MouseEvent &event) override
 When the mouse leaves the window this ensures that the custom cursor is restored back to it's standard image.
 
void setWindowName (const std::string &name)
 Sets the name of the window.
 
const std::string & getWindowName () const
 Returns the name of the window.
 
void loadWindowState ()
 Reads the position (and the size for resizable windows) in the configuration based on the given string.
 
void saveWindowState () const
 Saves the window state so that when the window is reloaded, it'll maintain its previous state and location.
 
void setDefaultSize (int defaultX, int defaultY, int defaultWidth, int defaultHeight)
 Set the default win pos and size.
 
void setDefaultSize ()
 Set the default win pos and size to the current ones.
 
void setDefaultSize (int defaultWidth, int defaultHeight, WindowAlignment alignment, int offsetx=0, int offsetY=0)
 Set the default win pos and size.
 
virtual void resetToDefaultSize ()
 Reset the win pos and size to default.
 
void adjustPositionAfterResize (int oldScreenWidth, int oldScreenHeight)
 Adjusts the window position after the application window has been resized.
 
LayoutgetLayout ()
 Gets the layout handler for this window.
 
void clearLayout ()
 Clears the window's layout (useful for redesigning the window).
 
void reflowLayout (int w=0, int h=0)
 Computes the position of the widgets according to the current layout.
 
LayoutCellplace (int x, int y, gcn::Widget *, int w=1, int h=1)
 Adds a widget to the window and sets it at given cell.
 
ContainerPlacer getPlacer (int x, int y)
 Returns a proxy for adding widgets in an inner table of the layout.
 
void center ()
 Positions the window in the center of it's parent.
 
virtual void close ()
 Overrideable functionality for when the window is to close.
 
const SkingetSkin () const
 Returns the Skin used by this window.
 

Private Member Functions

void attemptCharacterDelete (int index)
 Communicate character deletion to the server.
 
void attemptCharacterSelect (int index)
 Communicate character selection to the server.
 
void setCharacters (const Net::Characters &characters)
 
void lock ()
 
void unlock ()
 
void setLocked (bool locked)
 

Private Attributes

bool mLocked = false
 
gcn::Label * mAccountNameLabel
 
gcn::Button * mSwitchLoginButton
 
gcn::Button * mChangePasswordButton
 
gcn::Button * mUnregisterButton = nullptr
 
gcn::Button * mChangeEmailButton = nullptr
 
std::vector< CharacterDisplay * > mCharacterEntries
 The player boxes.
 
LoginDatamLoginData
 
Net::CharHandlermCharHandler
 

Friends

class CharDeleteConfirm
 
class Net::CharHandler
 

Additional Inherited Members

- Static Public Member Functions inherited from Window
static void setWindowContainer (WindowContainer *windowContainer)
 Sets the window container to be used by new windows.
 
static int getGuiAlpha ()
 Gets the alpha value used by the window, in a Guichan usable format.
 
- Static Protected Attributes inherited from Window
static int mouseResize = 0
 Active resize handles.
 

Detailed Description

Character selection dialog.

Definition at line 45 of file charselectdialog.h.

Member Enumeration Documentation

◆ SelectAction

Enumerator
Focus 
Choose 

Definition at line 60 of file charselectdialog.h.

Constructor & Destructor Documentation

◆ CharSelectDialog()

CharSelectDialog::CharSelectDialog ( LoginData loginData)

Definition at line 121 of file charselectdialog.cpp.

◆ ~CharSelectDialog()

CharSelectDialog::~CharSelectDialog ( )
overridedefault

Member Function Documentation

◆ action()

void CharSelectDialog::action ( const gcn::ActionEvent &  event)
override

Definition at line 180 of file charselectdialog.cpp.

◆ attemptCharacterDelete()

void CharSelectDialog::attemptCharacterDelete ( int  index)
private

Communicate character deletion to the server.

Definition at line 248 of file charselectdialog.cpp.

◆ attemptCharacterSelect()

void CharSelectDialog::attemptCharacterSelect ( int  index)
private

Communicate character selection to the server.

Definition at line 260 of file charselectdialog.cpp.

◆ keyPressed()

void CharSelectDialog::keyPressed ( gcn::KeyEvent &  keyEvent)
override

Definition at line 234 of file charselectdialog.cpp.

◆ lock()

void CharSelectDialog::lock ( )
private

Definition at line 293 of file charselectdialog.cpp.

◆ selectByName()

bool CharSelectDialog::selectByName ( const std::string &  name,
SelectAction  action = Focus 
)

Attempt to select the character with the given name.

Returns whether a character with the given name was found.

Parameters
actiondetermines what to do when a character with the given name was found (just focus or also try to choose this character).

Definition at line 319 of file charselectdialog.cpp.

◆ setCharacters()

void CharSelectDialog::setCharacters ( const Net::Characters characters)
private

Definition at line 270 of file charselectdialog.cpp.

◆ setLocked()

void CharSelectDialog::setLocked ( bool  locked)
private

Definition at line 304 of file charselectdialog.cpp.

◆ unlock()

void CharSelectDialog::unlock ( )
private

Definition at line 299 of file charselectdialog.cpp.

Friends And Related Symbol Documentation

◆ CharDeleteConfirm

friend class CharDeleteConfirm
friend

Definition at line 49 of file charselectdialog.h.

◆ Net::CharHandler

friend class Net::CharHandler
friend

Definition at line 50 of file charselectdialog.h.

Member Data Documentation

◆ mAccountNameLabel

gcn::Label* CharSelectDialog::mAccountNameLabel
private

Definition at line 88 of file charselectdialog.h.

◆ mChangeEmailButton

gcn::Button* CharSelectDialog::mChangeEmailButton = nullptr
private

Definition at line 93 of file charselectdialog.h.

◆ mChangePasswordButton

gcn::Button* CharSelectDialog::mChangePasswordButton
private

Definition at line 91 of file charselectdialog.h.

◆ mCharacterEntries

std::vector<CharacterDisplay*> CharSelectDialog::mCharacterEntries
private

The player boxes.

Definition at line 96 of file charselectdialog.h.

◆ mCharHandler

Net::CharHandler* CharSelectDialog::mCharHandler
private

Definition at line 100 of file charselectdialog.h.

◆ mLocked

bool CharSelectDialog::mLocked = false
private

Definition at line 86 of file charselectdialog.h.

◆ mLoginData

LoginData* CharSelectDialog::mLoginData
private

Definition at line 98 of file charselectdialog.h.

◆ mSwitchLoginButton

gcn::Button* CharSelectDialog::mSwitchLoginButton
private

Definition at line 90 of file charselectdialog.h.

◆ mUnregisterButton

gcn::Button* CharSelectDialog::mUnregisterButton = nullptr
private

Definition at line 92 of file charselectdialog.h.


The documentation for this class was generated from the following files: