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action.h
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1/*
2 * The Mana Client
3 * Copyright (C) 2004-2009 The Mana World Development Team
4 * Copyright (C) 2009-2012 The Mana Developers
5 *
6 * This file is part of The Mana Client.
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 */
21
22#pragma once
23
24#include <map>
25
26class Animation;
27
31class Action
32{
33 public:
35
36 ~Action();
37
38 void setAnimation(int direction, Animation *animation);
39
40 Animation *getAnimation(int direction) const;
41
42 protected:
43 std::map<int, Animation *> mAnimations;
44};
An action consists of several animations, one for each direction.
Definition action.h:32
Animation * getAnimation(int direction) const
Definition action.cpp:35
void setAnimation(int direction, Animation *animation)
Definition action.cpp:47
std::map< int, Animation * > mAnimations
Definition action.h:43
~Action()
Definition action.cpp:30
An animation consists of several frames, each with their own delay and offset.
Definition animation.h:47