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Classes | Namespaces | Enumerations
sdlinput.h File Reference
#include <queue>
#include <SDL.h>
#include <guichan/input.hpp>
#include <guichan/keyinput.hpp>
#include <guichan/mouseinput.hpp>
#include <guichan/platform.hpp>
#include <string>

Go to the source code of this file.

Classes

class  TextInput
 
class  SDLInput
 SDL implementation of Input. More...
 

Namespaces

namespace  Key
 

Enumerations

enum  {
  Key::SPACE = ' ' , Key::TAB = '\t' , Key::ENTER = '\n' , Key::LEFT_ALT = -1000 ,
  Key::RIGHT_ALT , Key::LEFT_SHIFT , Key::RIGHT_SHIFT , Key::LEFT_CONTROL ,
  Key::RIGHT_CONTROL , Key::LEFT_META , Key::RIGHT_META , Key::LEFT_SUPER ,
  Key::RIGHT_SUPER , Key::INSERT , Key::HOME , Key::PAGE_UP ,
  Key::DELETE_KEY , Key::END , Key::PAGE_DOWN , Key::ESCAPE ,
  Key::CAPS_LOCK , Key::BACKSPACE , Key::F1 , Key::F2 ,
  Key::F3 , Key::F4 , Key::F5 , Key::F6 ,
  Key::F7 , Key::F8 , Key::F9 , Key::F10 ,
  Key::F11 , Key::F12 , Key::F13 , Key::F14 ,
  Key::F15 , Key::PRINT_SCREEN , Key::SCROLL_LOCK , Key::PAUSE ,
  Key::NUM_LOCK , Key::ALT_GR , Key::LEFT , Key::RIGHT ,
  Key::UP , Key::DOWN
}