speechbubble.xml
The speechbubble.xml file located per default in the graphics/gui folder, or in a custom theme folder (See GUI configuration),
is used to specify how to display the speech bubbles when characters chat while in game.
Here is an example of a usable speechbubble.xml file:
<skinset name="SpeechBubble" image="bubble.png">
<widget type="Window">
<!-- Top Row -->
<part type="top-left-corner" xpos="0" ypos="0" width="5" height="5" />
<part type="top-edge" xpos="5" ypos="0" width="5" height="5" />
<part type="top-right-corner" xpos="10" ypos="0" width="5" height="5" />
<!-- Middle Row -->
<part type="left-edge" xpos="0" ypos="5" width="5" height="5" />
<part type="bg-quad" xpos="5" ypos="5" width="5" height="5" />
<part type="right-edge" xpos="10" ypos="5" width="5" height="5" />
<!-- Bottom Row -->
<part type="bottom-left-corner" xpos="0" ypos="10" width="5" height="5" />
<part type="bottom-edge" xpos="5" ypos="10" width="5" height="5" />
<part type="bottom-right-corner" xpos="10" ypos="10" width="5" height="5" />
</widget>
</skinset>