Table of Contents
General
Graphic engine
Input system
The Mana client has the following features and capabilities:
General
Consists entirely of free, open source software
Runs on Windows, Linux and several other operating systems
1)
Can download content updates from the web
Support for custom branding
Capable of connecting to different game worlds
Support for a modified eAthena server (named Tmw-eAthena) and
ManaServ
Graphic engine
OpenGL support
Variable screen resolution
Maps with up to 4000*4000 tiles known to work
2)
Virtually unlimited
3)
map layers
Support for extra high tiles for easy mapping of fringe objects
Unlimited
4)
number of foreground and background images with configurable parallax, auto, and fixed scrolling.
32 bit colors with alpha transparency
Recoloring of graphics at runtime
Support for animated tiles
Powerful
particle engine
Smooth scrolling
Very flexible
sprite system
Pixel-accurate movement
5)
TrueType Font rendering with Unicode support
6)
Input system
Nearly all keyboard shortcuts are user-customizable
Basic joystick support
Move/attack/interact with keyboard or mouse
1)
MacOS is officially unsupported for now. We need an OSX developer.
2)
Larger should work fine on sufficiently capable computers. W*H limited to ~2 billion on most computers.
3)
,
4)
over 2 billion on most computers
5)
only on ManaServ, not on eAthena
6)
extent of Unicode support depends on the font file used